Elliot in aion, A BLog

I am so in Aion.

Screenshot of the day

Why I’m going Asmodian.

Actually a pretty old screeny if any of u browse KR Aion forums : P

Written by elliot

June 7, 2009 at 6:13 am

Posted in Blah

So First NA beta starts tomorrow.

According to a somewhat reliable source, the beta servers will open at 3 pm EST tomorrow. I’m sure everyone is anxious to finally try Aion =]

I want to tell you some quick tips before you guys jump in there head on.

-If you want to be a Templar, pick Elyos- they have 3 sec longer stun than Asmodian Templars

-Do not play gladiator unless you want to be like Druids in early years of WoW or Glads in L2 C3- sighing and QQing about your class for years.

-Take your time with character creation screen. Aion gives you so much freedom when it comes to what your character looks like. As of today, there’s no plastic surgery in Aion. Take your time now so you don’t regret later :P

-If you’re going Ranger, then make sure to buy spare Space Bar keys for your keyboard.Yes, you’re going to be jumpshotting. No, NCsoft does not plan to fix it.

-Clerics OPness was patched. Don’t expect the level of OPness you read from my old translations.

-Sleep a lot in advance so you don’t have to sleep during beta weekend :D

Lastly I have a spare (pre-order)beta key to give out. Leave a comment wih a really bad joke if you’d like to get it :P The worst joke gets my gift

Written by elliot

June 5, 2009 at 2:03 am

Aion VS WoW, A Conclusion

Really long post :D you’ve been warned.

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It seems like this is the hot topic in Aionsource these days. An ex-WoW player tries Aion, gives his opinion in comparison with WoW… because.. well because he played WoW? One of the best ways for us to understand something new is to look at it in comparison with something that we already know.

While the actual review in debate had some bias leaning toward WoW, I think it represents the eyes of a big majority that’s going to be hopping from WoW to try out a new MMO. When we’re talking about within Aionsource, it’s probably of little value other than to just create brainless flaming- inducing our beloved community into an ugly Kindergartner shouting match arena. However, when we’re looking at the MMO community as whole, Aion / WoW comparison is ‘important’ for a lot of people. And I’m going to end that argument right now for you guys; you can’t compare Aion and WoW- NOT because WoW had 2 expansions, but because they are two very different games with different gameplay goals in mind.

I played Lineage 1 and Lineage 2 in my earlier years before moving onto WoW, which I ended up playing for half a year before I quit and came back here. I had three 80s (druid, warlock, DK) with epic flight on all of them. I ran a little raiding guild and had my share of Naxx and Ulduar. With a modest ‘Challenger’ title on my lock, I think I had experienced a fair share of its PvP too.

If there’s one thing I can tell you about WoW, is that WoW is a PvE oriented game. A vast majority of top ladder PvPers in WoW are also involved in serious raiding guilds. This is not just because you need the some gear from PvE to PvP, but because there’s only so much time you can really spend on WoW PvP. Of course, this will differ on each players’ playstyle; casual or hardcore, but ultimately, WoW has far more PvE content than PvP content.

Battlegrounds feel very lackluster and boring because of the fixed maps and unlimited respawns. A lack of consequence for your death results in somewhat lack of a thrill in PvP. Why should I put in my best efforts when I can respawn right back in 30 seconds? This contrasted sharply with L2, where a death meant evaporation of an hr worth of experience depending on your level, or even a loss of your gear. Everytime there was PvP in L2, it made you go full-alert mode. Every kill also felt a lot better because you know you really hurt the other guy :P that little sadist inside you approves.

Arenas provided a setting for players to battle with best of their abilities at the stake of their Ratings. While arenas truly tested your mastery of your class, it also lacked the ‘random PvP thrills’ of field PvP and L1 and L2 had.

WoW definitely had the race/class diversity. I mean each class had 3 talent trees :P Although the talents usually were marked for a specific role(heal, tank, dps), each player had freedom to make their character talent unique. (Before anyone gets tempted to point out how wrong I am here, when I quit, warlocks had 5 different PvE specs with different skill rotations that could pull 4k+ dps)WoW classes are fairly balanced. I mean there’s always going to be some class that’s a little stronger than others at something, but balancing is a never-ending homework for devs. Nothing game breaking so far.  But sometimes, people prefer simplicity, rather than spending hrs and weeks trying to figure out the best spec :P I know Kiyumi does.

Raiding was probably the biggest content WoW had. Blizzard truely deserves praise for the amount of effort that they put into designing instances. Let’s just say WoW raids require a smart group of players with a plan. As an Ex-L2 player I had never experienced dynamic PvE encounters.  It was always smack and heal with NCsoft games. L2 raids involved nothing more than everyone standing on the same spot pushing 2~3 buttons for hours. The bigger the boss, the longer you had to push buttons with a lot more people. (a first kill of Antharas in L2 took 800 players and 14 hrs) A lot of hardcore WoW players will tell you WoW raiding is mind numbing, but then they probably never experienced L2 raiding. The problem with this is that after your 19th adventure into Naxxramas, you start to experience Nausea at the very sight of it. PvE encounters are programmed. They are always the same and will get boring after a while, and when the major content of a game is static, people get bored pretty quick.

A lot of ex-WoW players wil tell you that there’s nothing to do other than just sitting around in town in WoW. This is indeed the case after a while. You hit 80. You do some raids. Get decked out. You’re sick of the same instance over and over so you try some pvp. You farm honor religiously to get some PvP gear, do some arena, and find yourself sitting in town running in circles. Time for an alt? Do I really feel like doing the same quests I did from 1-80 again? Maybe yes for the 2nd time or the 3rd time or even 4th, but eventually you get sick of it. It took me only a week to lvl a toon from 1 to 80.

Don’t get me wrong, I enjoyed my time in WoW and every penny I spent on it was worth it. I also have nothing but praise for Blizzard’s excellent customer service. After dealing with NCsoft answering machines for years, I was amazed to meet a GM that actually did things for me like ‘recovering accidently spent tokens’. While WoW was great, it also burnt out pretty quick.

WoW achieved something that most other MMOs failed to do. It managed to appeal to the vast majority of the players; the casuals. I still remember what this one player told me on my first week of WoW; “In WoW, you’re never forced to do anything you don’t want to do.”  If you like lvling solo, then there’s the thousands of quests for you to do from 1 to 80. If you’re into grouping then hey! these quests also support group questing and tens of instances that cover every level. Don’t like field PvP? then try out PvE server! With 10 million subscribers worldwide, no one can deny Blizzard’s success.

NCsoft is not trying to mimic Blizzard’s success. It never did. NCsoft is still walking its own path. This is why WoW cannot be directly compared with Aion. NCsoft found its own style of games with L1 and L2 and Aion carries over a lot of distinct characteristics from them; grindy lvling, simplistic PvP with thrill, and most important of all; an infinite possibility on each and every player. In WoW, no matter how much time you put into the game or are good at it, you’ll never ever be the ‘hero’. Even in lore, you’ll always find yourself following a true hero’s footsteps; even doing ‘quests’ that involve aiding a faction that is bigger than yourself. However, in L1, or in L2, if you put in more effort in than everyone else, more passion than everyone else, then you’ll find yourself as a hero that WoW didn’t let you become. You’ll come to realize that the concept ‘survival of the fittest’ is more prominent in Aion than WoW.

However, such ideas in L1 and L2 didn’t fit the majority of NA audience. NCsoft did put alot of thought into this. This is why they made so many beginning quests for 1~20. (also to prevent another fail L2 review where the review couldn’t get past lvl 5 :P) NCsoft tried to find the just the right amount of harsh reality. The grind in Aion is definately much less than grind in L1 and L2. NCsoft is hoping to replace experience loss factor with AP gain and losses.

My god look at the time :P I think I wrote too much without organizing them first =[ Anyway, if you couldn’t hit 80 in WoW, then you’ll probably fail miserably in Aion. If you hated Lineage2, then you’ll hate Aion too. But if you’re exhaused from WoW like me and is looking to play something different or even fresh, then Aion is for you. (or just a really shallow person who’ll be happy at staring at hot characters)

Written by elliot

June 4, 2009 at 1:53 am

1vR, Templar Style- 초유량

Seems like people love player interviews. Here’s another one!

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There’s a new templar on the scene with a live stream that is becoming rapidly popular.

This stream features a templar venturing into enemy kiosk zones alone, or solo-pvping in abyss. From a quick glance, it doesn’t seem all that different from every other stream.

However, once you watch one of his streams, you’ll immediately come to notice the powerful endurance of the Templar has he takes on groups of enemies at once. It deemed interesting enough for many; even for some who doesn’t even play Aion.

The player in spotlight today is 초유량, an Asomidan templar from 메스람타server. Let’s start with a quick 1 minute highlight clip from one of his streams.

[Video can be found in original Link]

He was also recently featured in our video section. We met up with him for a quality time.

We were actually declined several times as he claimed there were far better Templar players than himself. While his real voice in streams were soothing and even peaceful, he had a charismatic character with a manly scar on his face.

Q. Many people are awed by your PvP. What are your thoughts?

While sorcerers and assassins have dps skills to shine their high damage role in pvp, we Templars have [Shield of Jikal], a skill that lets us survive much longer by strengthening our shield defense.

I’m doing as good as I’m doing because I make use of every skill I have. I’m sure there are many other templars can do just as well as me.

Q. You are alone in most of your videos. Any particular reasons?

I played solo-style in Lineage1, and Lineage2 as well. I guess it sort of stuck on me. I don’t really have particular reasons why.

It’s not like I avoid group pvp completely. Templars are just fine by themselves as they have such high defense, which is what I try to emphasize in my gear as well.

Q. Do you mind showing us your gear?

Hehe. There’s ton of people out there who have better gear than me, but sure. I actually have bunch of mixed pieces of 십부장, 천부장 and crafted gear. I have +10 Shining 암룡왕의 longsword and +2% paralyze divine stones.

I socketed evenly for attack power, shield defense, and crits. Right now, I’m at 462 AP, 2073 shield defense, and 300 crit.

I’m aiming for 2200 shield defense.

Q. Best 3 skills for Templars in PvP?

Pull (basically DK death grip) , Shield stun, and Mass taunt. (works like warrior demo shout, used to reveal stealth) Pull and shield stun is bread and butter for templars, and mass taunt works very nicely against assassins.

Q. What do you think makes you differ from other Templars?

A lot of people ask me why I use [+30% AP buff] instead of [100% single attack buff]

I think it’s fairly self explanatory. Added with proper stignma, you gain much more from 30% AP for 30 seconds.

I use Pull and Shield stun stigmas so I have maximum number of interrupts to use.

Q. You seem like you’re hiting quite hard even tho you’re a templar. What are your thoughts?

Well a kill is hard to pull off unless I have everything off cooldown.

When I am scoring quick kills on streams, thats when I’m popping every single cooldown I have at once.

Q. I still remember that one time when you killed a whole group by yourself. How did you do that?

Well, its mostly because I excell at solo pvp and because I tend to be near Kiosk zones (aka Graveyards but players spawn with low HP in Aion)

Please keep in mind there’s no way I can kill a group of equal lvl, equal gear players.

Even if you’re going against a group of low levels, you need to be aware of the group composition. I don’t charge in unless I was sure I had a high chance of winning.

Please don’t look at my videos and cry for Templar nerfs.

Q. How much AP do you get per day?

I have a job so I don’t get much. I get about 10k~20k on weekdays and 30k~40k on weekends.

Q. You have a +10 Shining 암룡왕의 longsword. How is that working out for you

If we’re just talking swords then it’s probably one of the best swords for Templars right now, but I think overall gear level is most important.

I tried to maximize for defense while maintaining a decent amount of AP. I got the weapon I wanted, but I still have a long way to go with armor and accessories.

Q. What are some of the classes you have hard time beating?

Duels – Spiritmasters. In 1v1s where both players are prepared and aware, it’s utterly impossible to kill Spiritmasters, even if I get to use everything.

Portals – Assassins. They’re pobably the king of field pvp. Not much you can do against assassin ganks.

Abyss – Spiritmasters. Their [Bind Wing] spell is infinintely frightening. I’m sure everyone feels the same about it.

Q. Any tips for other Templars?

I think most Templars don’t use [skill that decreases the target’s accuracy and dodge by 200 for 12 seconds].

Once you enter 2000 shield defense range, it’s much more effective than [Skill that decreases the target’s AP].

It’s what made me get hit for 100s while the other templar was getting wacked for 400s constantly in that one video.

You’ll find that most melee players don’t go for over 1900 accuracy. The accuracy and shield defense have a very close relationship. Gearing for more shield defense is the fastest way to becoming a true templar.

Q. Any last comments you want to make?

I find it embarrassing to get interviewed when there’ so many better players out there. I want to remind you what I am today isn’t all a Templar can be.

I hope this interview provide insight into Templar class for many players.

Q. What’s your goal?

I want to be the most well mannered templar in 메스람타server who can lead well. I want to thank people who helped me get this gear setting by participating in my experiments.

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This Article is from (http://aion.inven.co.kr). [See Original Post]


Written by elliot

June 2, 2009 at 6:57 pm

170k Abyss Points per Day! Interview with Ranger 야유

Here’s a short translation for you guys to read. Feels like my job is nearly coming to an end with NA Aion closing in =] I did this in like 30 mins so if there’s typos or general impossible to understand sentences, that’s too bad.

Inven.co.kr now prevents me from taking their pictures. Use the link below to visit the original post if you want to see pretty pictures :P

note – 천부장 set refers to lvl 50 end game stuffs that only the truly-without-life can purchase with Abyss points. You can look at them and drool with half envy and half pity here.

Please leave a comment so I know you were here =]

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A question for all of you rangers out there, and everyone else who pvps in Abyss!

“What brings you to Abyss?”

Most players would say- ‘the excitement of PvP and RvR’  or ‘So I can buy full 천부장 armor set!!!’ etc. I’m sure each person has his/her own goals.

Today, we’re going to meet a ranger with a real goal, a player worthy of the being called ‘1%’ or even ‘0.1%’

It’s probably no problem for that man to buy anything he wants. The dude who solo-pvped from rank9 soldier to rank1 soldier on a single day with 170k AP; all done on live on his video stream channel. The next day, he does it again with another 170k AP and becomes 2star lieutenant.

Now, he’s sitting with whopping 530k AP as a 5star lieutenant with guardian transformation, aiming to buy 천부장 longbow, a weapon that costs 614,800 AP to buy. His name is 아유, an Elyos ranger from 유스티엘server.

A Link to his Armory

Q. We heard you are Chuck Norris. Could you give us a little introduction?

My name is 아유. I’m 21 yrs old and I live in 부산. I currently play in 유스티엘 server on Elyos side. and I run a Legion named ‘Freelancer’

We were formed under socializing purposes and nowadays we spend most our time on abyss.

Q. Whats the secret to having 7k hits on your character stat page?

I recently upgraded my computer and did a live stream for about 3 days. I called it the ‘Lets go Lieutenant’ project, where I showed how to survive in Abyss and bits of Ranger pvp. I guess people liked it a lot. Seemed like only people from my server was looking but now it seems like I get about 500 hits a day.

Q. So why are you not spending your points at 5star Lieutenant rank?

I’m actually saving for the longbow. Why..? I guess I just want to be stronger. I want to buy that bow, get it to +10 and win more. I needed a new goal to work on.

I’m at 530k now and have 80k more to go!

Q. We hear you work alone. Any particular reason?

I think almost everyone nowdays go around in groups, but I don’t think Rangers fit very well in group pvp setting. Besides, whenever there’s big pvp, the person with highest rank gets focused. It is in my best interest to not die since I’m saving for that bow.

Q. How much AP do you lose when you die at 5star Lieutenant? How are you maintaining that rank

Don’t die basically. lol

After 400k I killed a 3rank soldier and only got 350 pts. If I die I lose 5,000 AP. I thought that was lame. At this state, anyone would feel extremely pressured to stay alive. Also past 3rank soldier, everyone has a bit of PvP backbone, so it starts to get a little harder.

I’m forced to resort to repetitive quests.

After 4star Lieut its probably the safest and the fastest way to go.

Q. I’m sure everyone is dying to get their hands on your secret to AP farming

As you go up in rank, you’ll notice the pvp style changes drastically.

The way they travel, the aggressiveness, and all that stuff varies depending on the guy’s rank.

*Rank9 Soldier~ Rank1 Soldier – Rambo mode

You have nothing to fear. PIck the most croweded places to run around in. This is probably the best moments of your Aion pvp career. I didn’t run unless it went past 3v1.

I started off as Rank1 soldier and got to 2star Lieut in a day. I think I earned 169,296 there. I live streamed the whole thing.

*1star Lieut ~ 3star Lieut – A little more conservative. Guerilla time

Once you get that star, you start to change your style to guerilla warfare.

You know, hide by a frequently used roads and ambush or lure high rank players so you can fight them 1v1 some where else. If someone keeps chasing you, then keep running.

*4star Lieut – Now – Opportunist

Never. Ever. Strike unless you feel that you ahve 100% chance of winning. 95% isn’t good enough. The risk isn’t worth it.

Most AP you get at this level is from quests. I think I’m getting around 10k~30k per day now.

Q. Any personal tips to Abyss pvp?

It’s important to be a good player, but its also important to know your enemy. Armoy them on the homepage and learn the pvp styles of frequently fought enemies.

The game itself isn’t that complicated.

I think experience just really pays off.

Also, make use of your surroundings. In order to pull off a 2v1 or 3v1, you need to learn how to use the environment. For example, when people are chasing you, and you go through a building, its most likely that they’ll be spread out. Create that perfect timing for you to strike.

Lastly, don’t stop after reaching maximum flight speed increase. If you go beyond, you’ll find your flight speed increased in stealth as well. Every second counts.

Q. What was the hardest thing to deal with?

When I told my members that I was going for the 천부장 bow, I was told it’ll be extremely difficult to maintain that point level. Yes, it is hard but whats even more hard for me is the fact that I have to avoid all those PvP that I could’ve enjoyed. I got hotheaded for a moment today and ran out for some action and died twice.

I’d love to get that bow, but I really hate how the rank system limits you in pvp.

Q. So you’re a guardian now. How’s that as a Ranger?

Haha. well my character is female and looks a lot different from the ones you’ve seen. It sort of looks weaker.

It costs 3k AP to buy the seed required for the transformation, so it isn’t exactly used for regular occasions, as you have that burden on your back to earn more than 3k AP when you use it.

Most people probably only use it for seiges. It’s not that different from other class guardians. 80k hp. 160k mp. 10 minutes of awesomeness?

Supposedly there’s a 50% damage increase, but I don’t know. I didn’t feel that it was that much different from Lycan morph. I could floor a Templar with divine armor on when I’m a Lycan if i get a little lucky with crits, but as a Guardian its like even if that templar charges at me I can kill him without breaking a sweat.

Q. What are you gonna do after you get that bow?

There’s still tons of accessories and armor pieces that I need to buy. I think I’ll take my time and enjoy the PvP at that point.

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This Article is from (http://aion.inven.co.kr). [See Original Post]

Written by elliot

May 31, 2009 at 5:35 am

back again

I’m back :O for those who, for some reason, still visits this blog even tho last post was dated… yea..

I went to take a look at korean forums, and found it just as how I left it. It’s as if I was never gone. NCsoft rox.

Looks like Aionsource went through a bigger change than Aion did while I was gone. Looks like there’s some conspiracy theorycrafting going on now. Well, people need something to do than just waiting after 2 years right?

Anyway, I think it’s just how its going to be with NCsoft games. You hate almost everything about the game if you take the time to think about it. You hate how NCsoft never listens to its players. You’ll complain again and again, but at the end, you’ll still be on it for some reason. Maybe its that pretty asmo girl wearing tights that makes you come back for more.

Looks like Aionsource is giving away beta keys. Lets see if I can get one eh :O?

Written by elliot

May 30, 2009 at 12:33 am

Posted in Blah

Problematic Rank System, Needs Improvements!

Reverse Effect of Rank System

Aion’s Rank system was originally designed in order to stimulate RvR. However, it is hard to find such in Aion today. Rather than RvR, people are turning to other methods to boost their Abyss Points, and continuing to use such methods in order to maintain their rank; occurrences which developers clearly didn’t have in mind in the first place.

<Examples>

1. Pre-arranged killing between Asmodians and Elyos ‘Abusing the system’ and farming of the fortress guards – “Guard farm”‘ in order to become a high-ranker

2. Continuing the guard farming / slaughtering low levels to maintain rank

3. Avoiding large PvP in order to prevent point loss

Considering that these often lead to other problems as well, the problems that Aion’s Rank System face are quite serious.

Separation of zones doesn’t allow natural conflict between two factions; creating a barrier that prevents active RvR. Combined with the Rank System, Aion could end up as “League of the Rankers.”

Hence, I’d like to propose some ideas that could improve this Rank system, which has lost its original purpose.

How Rank System can be improved

1. Abyss point reset

Players who gained points from guard farming or system abusing must not go free.

The Admins should be checking player to player to catch such exploiters, but catching them all is realistically impossible.

While it’s true that they exploited the system, the problem was started by the poor design on the Dev’s part.

The fundamentals must be fixed before anything can be done.

Although some innocent players may suffer, point reset has to be done.

Of course, the players should be given a chance to acquire something else with their points before the reset.

Rather than just resetting the points, it’d be just ‘over-encouraging’ the spending of the points.

If this provides a base on which Abyss RvR system can be improved, doing this would be beneficial, rather than destructive.

2. Rank up Quests

There has to be some kind of safe device for Rank System in order to prevent reverse effects.

As of now, if player spends his or her abyss points, he/she loses the rank along with the point decrease. This is a problem.

In order to fix this, some kind of mandatory quests should be given for each rank and a limit should be set to how much points a ranker can acquire in that particular rank.

Since the maximum amount of points will be limited for each rank, it will act as a device against guard farming and ‘system abuse’.

In other words, once a player completes a rank up quest, his/her possible max amount points will be in increased and he/she will be allowed to rank up without doing the quests again if he/she loses the rank by spending points.

What kind of quests should be given as Rank up quests? The answer lies in making use of the existing quests.

Among the existing quests in game, there are quests that ask the player to kill certain number of particular rankers. The developers could simply convert these into rank up quests.

For example, in order to advance from [Rank 8 Soldier] from [Rank 9 Soldier], the player would need do a quest that requires him to kill certain number of [Rank 9 Soldiers] on the opposite faction. Doesn’t it sound perfect for rank up quests?

If infiltration type quests would be added into higher rank advance requirements, it’d prevent high rankers avoiding RvR, also providing a base for high rankers to meet up with each other so they can fill their quest requirements.

Although it’s rather forceful, it would also encourage high rankers to aid their faction more.

Is a player fitting of the title ‘Commander in Chief’ if he ignores his faction in need of help?

3. Varying the acquirable amount of points from NPCs and Abyss mobs according to rank

Killing NPCs from opposite faction or abyss mobs increases Abyss points

Currently the points dropped by the NPCs are greater than the points dropped from most players, which basically lead to players farming the fortress guards for points.

Other than the ‘system abuse’, this method is the easiest way for players to acquire points. It is also far safer than actually killing players for points. Hence this method is used by most of the high rankers.

While this is hard to do in a server with an active Abyss, it’s no problem for players who already achieved high rank.

Today, they are using their transformation skills to do NPC farm runs around artifacts and fortresses.

When the Rank system should be PvP-oriented, it is currently most easily achieved through PvE, and maintained by PvE. This doesn’t make any sense.

The amount points dropped by NPCs and Abyss mobs should be decreased for high rankers, discouraging NPC farming and encouraging them to participate in RvR.

4. Flexible Rank system

While each server has fairly similar number of players on each faction, the amount of hardcore players varies, leading to faction imbalance.

Therefore Rank system must be improved to adapt to each servers’ needs.

The requirement for advancing in rank should be lowered for the losing side.

The buff currently bestowed to the faction with less key points controlled, ‘Divine Blessing – +15% damage” should be correctly applied to the faction with less Rankers and less total abyss points.

5. As the devs originally intended

Even if all the bright ideas here are implemented, it will be of no use if Aion fails to create an environment fitting for such changes.

While Aion’s overall game play should be leaning toward RvR participation, Aion’s current ideology evolves around separation. Because of such structure, there’s less chance for players to PvP in the fields, which is unfitting for an RvR game.

While the Abyss was designed to be the main stage of RvR, people are avoiding to even go there. Currently, the Aion RvR consists of mere ganking, high lvls slaughtering low lvls, and taking over quest zones to interfere with other players’ questing.

The current scale of conflict between two races are so tiny that it could be described as pathetic. Improvement is urgent.

If Devs could come up with ways to fix these issues along with improvements for the rank system, Aion will be reborn as an amazing game.

This is just the beginning

Whatever comes tomorrow will act as temporary fixes unless something arrives that’s big enough to change the entire game.

While current system is in ruins, any temporary measure against it will buy criticism from the players.

I won’t say sacrifice the minority for the greater good.

Nor am I going to say we should let these abusers go.

I’m just suggesting a new beginning for all to a fresh start, where we could do things right.

The rank system needs improvements and so does Aion. Shouldn’t the changes in Rank system be a beacon of light for many improvements to follow? ‘New wine goes in new bottle…’

<picture here>

PS ) Also need an option to turn off global alert spams that pop-up whenever high rankers do something!!!

It’s going to be even more severe when more high rankers appear.

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Original Post

Written by elliot

January 26, 2009 at 11:34 am